Video
Video
#
Bases: ConstrainedControl
A control that displays a video from a playlist.
RAISES | DESCRIPTION |
---|---|
AssertionError
|
If the |
alignment
#
Defines the Alignment of the viewport.
animate_offset
#
animate_offset: AnimationValue | None = None
Setting control's animate_offset
to either True
, number or an instance of
animation.Animation
class enables implicit animation of Control.offset
property.
offset
property is an instance of transform.Offset
class which specifies
horizontal x
and vertical y
offset of a control scaled to control's size.
For example, an offset transform.Offset(-0.25, 0)
will result in a horizontal
translation of one quarter the width of the control.
Offset animation is used for various sliding effects:
import flet as ft
def main(page: ft.Page):
c = ft.Container(
width=150,
height=150,
bgcolor="blue",
border_radius=10,
offset=ft.transform.Offset(-2, 0),
animate_offset=ft.animation.Animation(1000),
)
def animate(e):
c.offset = ft.transform.Offset(0, 0)
c.update()
page.add(
c,
ft.ElevatedButton("Reveal!", on_click=animate),
)
ft.run(main)
animate_opacity
#
animate_opacity: AnimationValue | None = None
Setting control's animate_opacity
to either True
, number or an instance of
animation.Animation
class enables implicit animation of Control.opacity
property.
import flet as ft
def main(page: ft.Page):
c = ft.Container(
width=150,
height=150,
bgcolor="blue",
border_radius=10,
animate_opacity=300,
)
def animate_opacity(e):
c.opacity = 0 if c.opacity == 1 else 1
c.update()
page.add(
c,
ft.ElevatedButton(
"Animate opacity",
on_click=animate_opacity,
),
)
ft.app(main)
animate_position
#
animate_position: AnimationValue | None = None
Setting control's animate_position
to either True
, number or an instance of
animation.Animation
class (see above) enables implicit animation of Control's
left
, top
, right
and bottom
properties.
Please note Control position works inside Stack
control only.
import flet as ft
def main(page: ft.Page):
c1 = ft.Container(width=50, height=50, bgcolor="red", animate_position=1000)
c2 = ft.Container(
width=50, height=50, bgcolor="green", top=60, left=0, animate_position=500
)
c3 = ft.Container(
width=50, height=50, bgcolor="blue", top=120, left=0, animate_position=1000
)
def animate_container(e):
c1.top = 20
c1.left = 200
c2.top = 100
c2.left = 40
c3.top = 180
c3.left = 100
page.update()
page.add(
ft.Stack([c1, c2, c3], height=250),
ft.ElevatedButton("Animate!", on_click=animate_container),
)
ft.run(main)
animate_rotation
#
animate_rotation: AnimationValue | None = None
Setting control's animate_rotation
to either True
, number or an instance of
animation.Animation
class enables implicit animation of Control.rotate
property.
from math import pi
import flet as ft
def main(page: ft.Page):
c = ft.Container(
width=100,
height=70,
bgcolor="blue",
border_radius=5,
rotate=ft.transform.Rotate(0, alignment=ft.Alignment.CENTER),
animate_rotation=ft.animation.Animation(300, ft.AnimationCurve.BOUNCE_OUT),
)
def animate(e):
c.rotate.angle += pi / 2
page.update()
page.vertical_alignment = ft.MainAxisAlignment.CENTER
page.horizontal_alignment = ft.CrossAxisAlignment.CENTER
page.spacing = 30
page.add(
c,
ft.ElevatedButton("Animate!", on_click=animate),
)
ft.run(main)
animate_scale
#
animate_scale: AnimationValue | None = None
Setting control's animate_scale
to either True
, number or an instance of
animation.Animation
class enables implicit animation of Control.scale
property.
import flet as ft
def main(page: ft.Page):
c = ft.Container(
width=100,
height=100,
bgcolor="blue",
border_radius=5,
scale=ft.transform.Scale(scale=1),
animate_scale=ft.animation.Animation(600, ft.AnimationCurve.BOUNCE_OUT),
)
def animate(e):
c.scale = 2
page.update()
page.vertical_alignment = ft.MainAxisAlignment.CENTER
page.horizontal_alignment = ft.CrossAxisAlignment.CENTER
page.spacing = 30
page.add(
c,
ft.ElevatedButton("Animate!", on_click=animate),
)
ft.run(main)
bottom
#
Effective inside Stack
only. The distance
that the child's bottom edge is inset from the bottom of the stack.
col
#
col: ResponsiveNumber = 12
If a parent of the control is ResponsiveRow, col
property is used to determine
how many virtual columns of a screen the control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}
. Breakpoints are named dimension ranges:
Breakpoint | Dimension |
---|---|
xs | <576px |
sm | ≥576px |
md | ≥768px |
lg | ≥992px |
xl | ≥1200px |
xxl | ≥1400px |
If col
property is not specified, it spans the maximum number of columns (12).
configuration
#
configuration: VideoConfiguration = field(
default_factory=lambda: VideoConfiguration()
)
Additional configuration for the video player.
disabled
#
disabled: bool = False
Every control has disabled
property which is False
by default - control and all
its children are enabled.
disabled
property is mostly used with data entry controls like TextField
,
Dropdown
, Checkbox
, buttons.
However, disabled
could be set to a parent control and its value will be
propagated down to all children recursively.
For example, if you have a form with multiple entry controls you can disable them all together by disabling container:
expand
#
When a child Control is placed into a Column
or a Row
you can "expand" it to fill the
available space.
expand
property could be a boolean value (True
- expand control to fill all
available space) or an integer - an "expand factor" specifying how to divide a free
space with other expanded child controls.
For more information and examples about expand
property see "Expanding children"
sections in Column
or
Row
.
Here is an example of expand being used in action for both Column
and Row
:
import flet as ft
def main(page: ft.Page):
page.spacing = 0
page.padding = 0
page.add(
ft.Column(
controls=[
ft.Row(
[
ft.Card(
content=ft.Text("Card_1"),
color=ft.Colors.ORANGE_300,
expand=True,
height=page.height,
margin=0,
),
ft.Card(
content=ft.Text("Card_2"),
color=ft.Colors.GREEN_100,
expand=True,
height=page.height,
margin=0,
),
],
expand=True,
spacing=0,
),
],
expand=True,
spacing=0,
),
)
ft.app(main)
expand_loose
#
expand_loose: bool | None = None
Effective only if expand
is True
.
If expand_loose
is True
, the child control of a
Column
or a Row
will be given the flexibility to expand to fill the available space in the main
axis (e.g., horizontally for a Row or vertically for a Column), but will not be
required to fill the available space.
The default value is False
.
Here is the example of Containers placed in Rows with expand_loose = True
:
import flet as ft
class Message(ft.Container):
def __init__(self, author, body):
super().__init__()
self.content = ft.Column(
controls=[
ft.Text(author, weight=ft.FontWeight.BOLD),
ft.Text(body),
],
)
self.border = ft.border.all(1, ft.Colors.BLACK)
self.border_radius = ft.border_radius.all(10)
self.bgcolor = ft.Colors.GREEN_200
self.padding = 10
self.expand = True
self.expand_loose = True
def main(page: ft.Page):
chat = ft.ListView(
padding=10,
spacing=10,
controls=[
ft.Row(
alignment=ft.MainAxisAlignment.START,
controls=[
Message(
author="John",
body="Hi, how are you?",
),
],
),
ft.Row(
alignment=ft.MainAxisAlignment.END,
controls=[
Message(
author="Jake",
body="Hi I am good thanks, how about you?",
),
],
),
ft.Row(
alignment=ft.MainAxisAlignment.START,
controls=[
Message(
author="John",
body="Lorem Ipsum is simply dummy text of the printing and
typesetting industry. Lorem Ipsum has been the industry's
standard dummy text ever since the 1500s, when an unknown
printer took a galley of type and scrambled it to make a
type specimen book.",
),
],
),
ft.Row(
alignment=ft.MainAxisAlignment.END,
controls=[
Message(
author="Jake",
body="Thank you!",
),
],
),
],
)
page.window.width = 393
page.window.height = 600
page.window.always_on_top = False
page.add(chat)
ft.run(main)
filter_quality
#
filter_quality: FilterQuality = LOW
Filter quality of the texture used to render the video output.
Note
Android was reported to show blurry images when using
FilterQuality.HIGH
.
Prefer the usage of FilterQuality.MEDIUM
on this platform.
left
#
Effective inside Stack
only. The distance
that the child's left edge is inset from the left of the stack.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as a transform.Offset
scaled to the control's size.
For example, an Offset
with a x
of 0.25
will result in a horizontal
translation of one quarter the width of the control.
The following example displays container at 0, 0
top left corner of a stack as
transform applies -1 * 100, -1 * 100
(offset * control_size
) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: OptionalControlEventHandler[
ConstrainedControl
] = None
All controls with animate_*
properties have on_animation_end
event handler
which is called when animation complete and can be used to chain multiple
animations.
Event's object data
field contains the name of animation:
opacity
rotation
scale
offset
position
container
For example:
on_complete
#
on_complete: ControlEventHandler[Video] | None = None
Fires when a video player completes.
on_enter_fullscreen
#
on_enter_fullscreen: ControlEventHandler[Video] | None = (
None
)
Fires when the video player enters fullscreen.
on_error
#
on_error: ControlEventHandler[Video] | None = None
Fires when an error occurs.
Event handler argument's data
property contains
information about the error.
on_exit_fullscreen
#
on_exit_fullscreen: ControlEventHandler[Video] | None = None
Fires when the video player exits fullscreen
on_load
#
on_load: ControlEventHandler[Video] | None = None
Fires when the video player is initialized and ready for playback.
on_track_change
#
on_track_change: ControlEventHandler[Video] | None = None
Fires when a video track changes.
Event handler argument's data
property contains
the index of the new track.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0
(completely transparent) to 1.0
(completely opaque
without any transparency) and defaults to 1.0
.
page
#
The page (of type Page
or PageView
) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None
and will only have a value when this control is mounted (added to the page tree).
The Page
control (which is the root of the tree) is an exception - it always has parent=None
.
pause_upon_entering_background_mode
#
pause_upon_entering_background_mode: bool = True
Whether to pause the video when application enters background mode.
playlist
#
playlist: list[VideoMedia] = field(default_factory=list)
A list of VideoMedia
s representing the video files to be played.
playlist_mode
#
playlist_mode: PlaylistMode | None = None
Represents the mode of playback for the playlist.
resume_upon_entering_foreground_mode
#
resume_upon_entering_foreground_mode: bool = False
Whether to resume the video when application enters foreground mode.
Has effect only if pause_upon_entering_background_mode
is also set to
True
.
right
#
Effective inside Stack
only. The distance
that the child's right edge is inset from the right of the stack.
rotate
#
rotate: RotateValue | None = None
Transforms control using a rotation around the center.
The value of rotate
property could be one of the following types:
number
- a rotation in clockwise radians. Full circle360°
ismath.pi * 2
radians,90°
ispi / 2
,45°
ispi / 4
, etc.transform.Rotate
- allows to specify rotationangle
as well asalignment
- the location of rotation center.
For example:
scale
#
scale: ScaleValue | None = None
Scale control along the 2D plane. Default scale factor is 1.0
- control is not
scaled. 0.5
- the control is twice smaller, 2.0
- the control is twice larger.
Different scale multipliers can be specified for x
and y
axis, but setting
Control.scale
property to an instance of transform.Scale
class.
Either scale
or scale_x
and scale_y
could be specified, but not all of them,
for example:
subtitle_configuration
#
subtitle_configuration: VideoSubtitleConfiguration = field(
default_factory=lambda: VideoSubtitleConfiguration()
)
Defines the subtitle configuration for the video player.
subtitle_track
#
subtitle_track: VideoSubtitleTrack | None = None
Defines the subtitle track for the video player.
title
#
title: str = 'flet-video'
Defines the name of the underlying window & process for native backend. This is visible inside the windows' volume mixer.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip
property supports both strings
and Tooltip
objects.
top
#
Effective inside Stack
only. The distance
that the child's top edge is inset from the top of the stack.
visible
#
visible: bool = True
Every control has visible
property which is True
by default - control is
rendered on the page. Setting visible
to False
completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.
volume
#
volume: Number = 100.0
Defines the volume of the video player.
Note
It's value ranges between 0.0
to 100.0
(inclusive), where 0.0
is muted and 100.0
is the maximum volume.
An exception will be raised if the value is outside this range.
wakelock
#
wakelock: bool = True
Whether to acquire wake lock while playing the video.
When True
, device's display will not go to standby/sleep while
the video is playing.
get_current_position_async
#
get_current_position_async() -> Duration
RETURNS | DESCRIPTION |
---|---|
Duration
|
The current position of the currently playing media. |
get_duration_async
#
get_duration_async() -> Duration
RETURNS | DESCRIPTION |
---|---|
Duration
|
The duration of the currently playing media. |
is_completed_async
#
is_completed_async() -> bool
RETURNS | DESCRIPTION |
---|---|
bool
|
|
is_playing_async
#
is_playing_async() -> bool
RETURNS | DESCRIPTION |
---|---|
bool
|
|
jump_to
#
jump_to(media_index: int)
Jumps to the VideoMedia
at the specified media_index
in the playlist
.
jump_to_async
#
jump_to_async(media_index: int)
Jumps to the VideoMedia
at the specified media_index
in the playlist
.
play_or_pause
#
Cycles between play and pause states of the video player, i.e., plays if paused and pauses if playing.
play_or_pause_async
#
Cycles between play and pause states of the video player, i.e., plays if paused and pauses if playing.
playlist_add_async
#
playlist_add_async(media: VideoMedia)
Appends/Adds the provided media
to the playlist
.
playlist_remove_async
#
playlist_remove_async(media_index: int)
Removes the provided media
from the playlist
.
seek
#
seek(position: DurationValue)
Seeks the currently playing VideoMedia
from the
playlist
at the specified position
.
seek_async
#
seek_async(position: DurationValue)
Seeks the currently playing VideoMedia
from the
playlist
at the specified position
.