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FadeInTileDisplay

FadeInTileDisplay #

Bases: TileDisplay

A TileDisplay that should get faded in.

duration #

duration: DurationValue = field(
    default_factory=lambda: Duration(milliseconds=100)
)

The duration of the fade in animation.

reload_start_opacity #

reload_start_opacity: Number = 0.0

Opacity start value when a tile is reloaded.

start_opacity #

start_opacity: Number = 0.0

Opacity start value when a tile is faded in.